Introduction to the exhibition
Fluxus is now 50 years old. It has had a long and vigorous run--kept alive by some of the original participants, by art collectors and historians, and by the new blood and work it continues to attract. There are probably more Fluxus artists and creators, more Fluxus work, more collaborative Fluxus projects today than during the original George Maciunas Fluxfest period. Fluxus continues to chafe, however, under a variety of pressures, motivations, and misunderstandings.
One of the benign forces that constrains the continued rebirth and growth of Fluxus is the iconography that has grown up around Fluxus. These icons--mostly black and white graphics and photos--have helped inspire and guide new generations of Fluxus participants--but over time have exerted a subtle restraining influence about what Fluxus can look and feel like. This exhibition and the effort that created it are an attempt to update, refresh, and expand the iconography of Fluxus. And to do so in a playful upside-down-and-backwards Fluxus way: let's make it a game.